Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More When a company unexpectedly adds a major new feature to a device after ...
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The Oculus Touch controllers are as comfortable as ever, and while I personally prefer the Vive’s more straightforward triggers, Oculus’ finger tracking and squeeze buttons do provide a bit more ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
This is the real deal, and it's going to change how you use Quest. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. I'm standing in the middle of ...
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