Doom: The Dark Ages might not have launched this year if it weren't for ray-tracing. id Software's director of engine technology, Billy Khan, explained that it significantly sped up development time ...
Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Battlefield 6 has no plans to do anything with ray-tracing, despite it being prevalent in a lot of ...